import bpy
scene = bpy.context.scene
obj = bpy.data.groups["OBJ_GROUP"].objects["Mesh_with_modifier"]
obj.modifiers["Softbody"].point_cache.frame_start = scene.frame_start
obj.modifiers["Softbody"].point_cache.frame_end = scene.frame_end
Set the point start and end to bake softbody linked object
To bake the object, select Group object, pin in Object setting, select the mesh with modifier from list, go to physics settings, and press bake
To bake the object, select Group object, pin in Object setting, select the mesh with modifier from list, go to physics settings, and press bake
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