[Blender] Point Cache Set - SoftBody

1
2
import bpy
scene = bpy.context.scene
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Set the point start and end to bake softbody linked object

To bake the object, select Group object, pin in Object setting, select the mesh with modifier from list, go to physics settings, and press bake

Be the first to comment

You can use [html][/html], [css][/css], [php][/php] and more to embed the code. Urls are automatically hyperlinked. Line breaks and paragraphs are automatically generated.