blip

int activeBlipsNum = UI::GET_NUMBER_OF_ACTIVE_BLIPS(); int blipCounter = 0; int blipIterator = UI::_GET_BLIP_INFO_ID_ITERATOR(); for (Blip i = UI::GET_FIRST_BLIP_INFO_ID(blipIterator); UI::DOES_BLIP_EXIST(i) != 0; i = UI::GET_NEXT_BLIP_INFO_ID(blipIterator)) { blipCounter++; } char o_string[100]; sprintf_s(o_string, "Active blips: %d, blipCounter: %d", activeBlipsNum, blipCounter);

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