bug

var h = 32; var w = 32; draw_set_colour(c_white); var tex = sprite_get_texture(spr_cat,0); draw_primitive_begin_texture(pr_trianglestrip, tex); draw_vertex_texture_colour(0, h, 0, 1,c_white,1); draw_vertex_texture_colour(w, h, 1, 1,c_white,1); draw_vertex_texture_colour(0, 0, 0, 0,c_white,1); draw_vertex_texture_colour(w, 0, 1, 0,c_white,1); draw_primitive_end();

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