Crate Configuration

############################################ # +---------------------------------------+# # | Config Revision 16 |# # +---------------------------------------+# ############################################ FoodieChest: type: SUPPLYCRATE buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &c[&6Foodie &eChest&c] &f#124' broadcast: '' item: name: '&c[&6Foodie &eChest&c] &f#124' lore: - '&7Mmmm, something smells good.' - '&8Place the chest down to obtain great rewards!' effect: onOpenEffects: 'happyVillager, BAT_TAKEOFF, WOOD_CLICK' dormantEffects: 'DISABLED FOR NON-KEY CRATES' reward: minimumRewards: 7 maximumRewards: 12 rewards: - 'cmd:(/heal %player%), chance:(100), noduplicate:()' - 'item:(cake 1 &dLegendary_Cake), chance:(1), noduplicate:()' - 'item:(golden_apple 1), chance:(1), noduplicate:()' - 'item:(cookie 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_BEEF 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_CHICKEN 1), chance:(1.5), noduplicate:()' - 'item:(RAW_FISH:1 1), chance:(3)' - 'item:(RAW_FISH:2 1), chance:(3)' - 'item:(RAW_FISH:3 1), chance:(3)' - 'item:(rotten_flesh 1), chance:(3)' FoodiePack: type: MYSTERYCRATE buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &c[&6Foodie &ePack&c] &f#125' broadcast: '' item: item: POTION:1 enchantment: '300:1' name: '&c[&6Foodie &ePack&c] &f#125' lore: - '&7Mmmm, something smells good.' - '&8Right click to recieve a pack of food!' effect: onOpenEffects: 'happyVillager, DRINK' dormantEffects: '' reward: minimumRewards: 3 maximumRewards: 3 rewards: - 'cmd:(/heal %player%), chance:(100), noduplicate:()' - 'item:(cake 1 &dLegendary_Cake), chance:(1), noduplicate:()' - 'item:(golden_apple 1), chance:(1), noduplicate:()' - 'item:(cookie 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_BEEF 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_CHICKEN 1), chance:(1.5), noduplicate:()' - 'item:(RAW_FISH:1 1), chance:(3)' - 'item:(RAW_FISH:2 1), chance:(3)' - 'item:(RAW_FISH:3 1), chance:(3)' - 'item:(rotten_flesh 1), chance:(3)' FoodieGui: type: MENUCRATE buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &c[&6Foodie &ePack&c] &f#130' broadcast: '' item: item: POTION:1 enchantment: '300:1' name: '&c[&6Foodie &ePack&c] &f#130' lore: - '&7Mmmm, something smells good.' key: enabled: false effect: onOpenEffects: 'happyVillager, DRINK' dormantEffects: '' reward: minimumRewards: 3 maximumRewards: 3 rewards: - 'cmd:(/heal %player%), chance:(100), noduplicate:()' - 'item:(cake 1 &dLegendary_Cake), chance:(1), noduplicate:()' - 'item:(golden_apple 1), chance:(1), noduplicate:()' - 'item:(cookie 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_BEEF 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_CHICKEN 1), chance:(1.5), noduplicate:()' - 'item:(RAW_FISH:1 1), chance:(3)' - 'item:(RAW_FISH:2 1), chance:(3)' - 'item:(RAW_FISH:3 1), chance:(3)' - 'item:(rotten_flesh 1), chance:(3)' FoodieKey: type: KEYCRATE displayName: '&c[&6Foodie Crate] &f#127' holographic: - '&c[&6Foodie Crate] &f#127' preview: enabled: true buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &c[&6Foodie &eCrate&c] &f#127' broadcast: '' key: item: 'Tripwire_Hook' enchantment: '300:1' name: '&c[&6Foodie &ePack&c] &f#127' lore: - '&8Right click a key chest to obtain rewards!' effect: onOpenEffects: 'happyVillager, BAT_TAKEOFF' dormantEffects: '' reward: minimumRewards: 3 maximumRewards: 3 rewards: - 'item:(cake 1 &dLegendary_Cake), chance:(1), noduplicate:()' - 'item:(golden_apple 1), chance:(1), noduplicate:()' - 'item:(cookie 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_BEEF 1), chance:(1.5), noduplicate:()' - 'item:(COOKED_CHICKEN 1), chance:(1.5), noduplicate:()' - 'item:(RAW_FISH:1 1), chance:(3)' - 'item:(RAW_FISH:2 1), chance:(3)' - 'item:(RAW_FISH:3 1), chance:(3)' - 'item:(rotten_flesh 1), chance:(3)' Comet: type: CSGOKEYCRATE displayName: '&eComet Chest' holographic: - '&eComet Chest' preview: enabled: false buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &eComet Chest' broadcast: '' key: item: 'PAPER' enchantment: '399' name: '&eComet Chest Key' lore: - '&8Right click the &eComet Chest &8to obtain rewards!' effect: onOpenEffects: 'firework, DRINK' dormantEffects: 'witchMagic' dormantRoulette: 'WOOD_CLICK' onRouletteEnd: 'BAT_TAKEOFF' reward: minimumRewards: 0 maximumRewards: 1 rewards: - 'cmd:(/kit Comet %player%), chance:(100), display:(311 1 &aKit Comet! &f%chance%)' - 'cmd:(/give %player% 49 64), chance:(100), display:(obsidian 64 &a64 Obsidian &f%chance%)' - 'cmd:(/kit P4Set %player%), chance:(10), display:(310 1 &aProt 4 Set &f%chance%)' - 'cmd:(/kit GreatSet %player%), chance:(5), display:(311 1 &aGreat Set &f%chance%)' - 'cmd:(/kit GodSet %player%), chance:(1), display:(312 1 &aGod Set &f%chance%)' - 'cmd:(/give %player% 322:1 1), chance:(15), display:(322:1 1 &aGod Apple &f%chance%)' - 'cmd:(/give %player% 383:50 1), chance:(15), display:(383:50 1 &aCreeper Egg &f%chance%)' - 'cmd:(/eco give %player% 1000), chance:(25), display:(paper 1 &a$1000 &f%chance%)' Cash: type: CSGOKEYCRATE displayName: '&eCash Chest' holographic: - '&eCash Chest' preview: enabled: false buy: enabled: false cost: 0 message: onOpen: '%prefix%You have opened a &eCash Chest' broadcast: '' key: item: 'PAPER' enchantment: '300:1' name: '&eCash Chest Key' lore: - '&8Right click the &eCash Chest &8to obtain rewards!' effect: onOpenEffects: 'firework, DRINK' dormantEffects: 'happyVillager' dormantRoulette: 'WOOD_CLICK' onRouletteEnd: 'BAT_TAKEOFF' reward: minimumRewards: 0 maximumRewards: 1 rewards: - 'cmd:(/eco give %player% 1000000), chance:(1), display:(paper 8 &a$1000000 &f%chance%)' - 'cmd:(/eco give %player% 100000), chance:(10), display:(paper 7 &a$100000 &f%chance%)' - 'cmd:(/eco give %player% 10000), chance:(25), display:(paper 6 &a$10000 &f%chance%)' - 'cmd:(/eco give %player% 1000), chance:(50), display:(paper 5 &a$1000 &f%chance%)' - 'cmd:(/eco give %player% 100), chance:(100), display:(paper 4 &a$100 &f%chance%)' - 'cmd:(/eco give %player% 10), chance:(2), display:(paper 3 &a$10 &f%chance%)' - 'cmd:(/eco give %player% 1), chance:(2), display:(paper 2 &a$1 &f%chance%)' - 'cmd:(/eco give %player% .01), chance:(1), display:(paper 1 &a$.01 &f%chance%)'

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