TeleFlag - EU/SEA

#include <Windows.h> int Teleflag = 0x00A31094; void T1 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD1) &1) trocar = !trocar; if (trocar) { //The Hunting *(float*)(*(DWORD*)(Teleflag)+0x0) = -83.191452; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -83.191635; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 45.813297; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 45.812656; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 1052.543213; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 1052.546143; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = 70.631088; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 70.630905; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -38.216999; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -38.217579; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 980.434265; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 980.434753; //Teleport6 } Sleep (1); } } void T2 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD2) &1) trocar = !trocar; if (trocar) { //Ball Room *(float*)(*(DWORD*)(Teleflag)+0x0) = -114.559265; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -114.559082; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -63.823437; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -63.824017; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 1074.451660; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 1074.450684; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = 151.162079; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 151.161713; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 46.211498; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 46.211346; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 993.977478; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 993.977966; //Teleport6 } Sleep (1); } } void T3 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD3) &1) trocar = !trocar; if (trocar) { //Cargo Ship *(float*)(*(DWORD*)(Teleflag)+0x0) = -112695.1010563; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -112695.164063; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 144.236572; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 144.235962; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 71.190750; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 71.190811; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = -3325.057373; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -3325.059326; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -222.236206; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -222.236328; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 72.271629; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 72.271568; //Teleport6 } Sleep (1); } } void T4 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD4) &1) trocar = !trocar; if (trocar) { //Savage Ground *(float*)(*(DWORD*)(Teleflag)+0x0) = -154.813751; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -154.813629; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -72.762749; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -72.762688; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 32549.583984; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 32549.599609; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = 177.520248; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 177.520370; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 128.917969; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 128.921753; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 855.387573; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 855.388062; //Teleport6 } Sleep (1); } } void T5 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD5) &1) trocar = !trocar; if (trocar) { //Sand Storm 1 *(float*)(*(DWORD*)(Teleflag)+0x0) = -45.755867; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -45.755959; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 177.584213; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 177.583847; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 0.000366; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 0.000366; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = 68.731178; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 68.730995; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -128.902756; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -128.905807; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 684.951172; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 855.952637; //Teleport6 } Sleep (1); } } void T6 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD6) &1) trocar = !trocar; if (trocar) { //Xitang *(float*)(*(DWORD*)(Teleflag)+0x0) = -62.754646; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -65.754738; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 208.854568; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 208.852493; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 39782.484375; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 39782.390625; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = -40.602684; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -40.602776; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -215.849213; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -215.850067; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 2940.500488; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 2940.506348; //Teleport6 } Sleep (1); } } void T7 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD7) &1) trocar = !trocar; if (trocar) { //Broken City *(float*)(*(DWORD*)(Teleflag)+0x0) = -164.201797; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -164.201920; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -39.371971; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -39.371208; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 1146.089600; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 1146.086670; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = 89.315811; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 89.315750; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -114.122429; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -114.121758; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 1319.212158; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 1319.213135; //Teleport6 } Sleep (1); } } void T8 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD8) &1) trocar = !trocar; if (trocar) { //Core Project *(float*)(*(DWORD*)(Teleflag)+0x0) = 82090.992188; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 82090.804688; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= 159.320541; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= 159.324081; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= -0.007824; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= -0.007824; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = -60099.257813; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -60099.351563; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -166.380875; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -166.380753; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= -0.007824; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= -0.007824; //Teleport6 } Sleep (1); } } void T9 () { bool trocar,cheat; while (true) { if (GetAsyncKeyState (VK_NUMPAD9) &1) trocar = !trocar; if (trocar) { //Broken Cage *(float*)(*(DWORD*)(Teleflag)+0x0) = 172.968613; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = 172.968491; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -5130.458984; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -5130.416016; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 2173.466064; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 2173.464111; //Teleport6 Sleep(2); *(float*)(*(DWORD*)(Teleflag)+0x0) = -166.389145; //Teleport1 *(float*)(*(DWORD*)(Teleflag)+0x8) = -166.388779; //Teleport2 *(float*)(*(DWORD*)(Teleflag)+0x10)= -957.843262; //Teleport3 *(float*)(*(DWORD*)(Teleflag)+0x18)= -957.828125; //Teleport4 *(float*)(*(DWORD*)(Teleflag)+0x20)= 1416.460449; //Teleport5 *(float*)(*(DWORD*)(Teleflag)+0x28)= 1416.457520; //Teleport6 } Sleep (1); } } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { if(dwReason == 1) { CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T1, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T2, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T3, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T4, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T5, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T6, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T7, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T8, NULL, 0, 0 ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)T9, NULL, 0, 0 ); } return 1; }

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